![]() A strong hero with a powerful spell that does high damage and heals you the more monsters you have revealed. ![]() But even if his abilities is a buff and prone to missing, they feel a bit more reliable than what Hogg or Lilith packs, due to lasting 3 turns and having more effects.ħ/10. But I feel he is too unreliable, you never know what you are going to get when you press the shapeshift button, due to having 3 different forms with each their abilities. The second caster hero in the game, n interesting shapeshifter druid with a penchant for using items. His problems with reliable hitting to heal from vampiric bite in early game with little to nothing in +hit items makes God Vengeance critical for him.ģ/10. But saving them to increase your max health. Plus his passive of double health gain from hearts is not terribly useful, as you generally dont want to use hearts for healing. Not a very reliable character as the health gain is not guaranteed and dependent on your melee attacks hitting, ie you dont get any health if you miss with your attacks. She is so dependent on the mana regen from said tatoos that Svafa can live with the punishment from taking GoM in the statue room.ġ/10 A melee user with a vampiric buff spell to heal him. Though it cannot be used on elites, and she is seriously dependent on aquiring goddess of magic's tatoos. A noticeable step up from Guy, introducing players to magic users and giving a very potent ability in Polymorph that never diminishes in power and remains relevant. And you generally dont want to reveal too many monsters at once.ĩ/10. Pairs well with God of War, as his Adventurer's Shout ability doesnt scale well, becomming weaker as monsters grows stronger as the number of locked tiles possible is limited. A quite average hero, but a solid starting choice and well filling his intended role as beginner hero. Fans of old school RPG’s will find a few aspects that will tickle their fancy, but unfortunately it just doesn’t get enough right to warrant a recommendation from me.Thought it could be useful to make a hero ranking, now that theres several new additions to the roster.ĥ/10. The game just has too many problems and there isn’t much in terms of content for you to get to grips with and this means that any enjoyment you get is incredibly short-lived. At the end of the day I so wanted Runestone Keeper to be a success on the Xbox One, but in the end the only feeling I got was that of disappointment. They’ve done a very good job of capturing an old-school feel and when you combine the retro visuals and sound design together they do make things become more enjoyable from time to time. One of my favourite things about the game is the presentation side of the game, and thankfully no problems occur here. ![]() The fun factor however dwindles somewhat when you realise that the enemies you face don’t have a decent amount of variety and facing the same enemies time and time again does make things become quite tedious. Without a doubt these problems take away from the good things the game has to offer, and that’s a shame because in terms of the strategy aspects that are present they are actually very good and I definitely had fun planning my next moves. These difficulties consist of unresponsive moments and at times the controls feel a little awkward and you can tell that the game was originally made for PC. It’s a shame because these aren’t the only problems the game suffers with because you will also have a few difficulties with the controls from time to time. Some of the technichal issues the game has makes you not want to carry on and one particular issue that affects your progress is potentially game-breaking, which is unforgivable. Speaking about the difficulty curve it will no doubt cause you quite a few problems and when you combine it with the technichal issues the game suffers witth you end up getting frustrated a great deal. I must admit that I was surprised by the amount of depth that the RPG elements had and if they had a gentler difficulty curve then the elements would’ve been even better. Don’t get me wrong they do get some things right and that’s definitely evident when it comes to the RPG mechanics that have been implemented. I was hoping that would change with the release of Runestone Keeper, but despite it being enjoyable at times it unfortunately suffered with quite a few problems. Unfortunately there hasn’t been an abundance of old-school RPG’s in recent year’s and the one’s that have been released haven’t been the best to say the least. Unfortunately there Old-school RPG games played a massive part in my childhood and I found them to be my go to games when I was younger. Old-school RPG games played a massive part in my childhood and I found them to be my go to games when I was younger.
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